Sunday 13 March 2011

AotF: Digital Double

I didn't have time to work on AotF this week, but at least I managed to comp this first image of Fallen's digital double I'm going to use in a lot of scenes where it'd be otherwise impossible to film the actor.
I think it's about 95% of the film quality, I finally tried out all the techniques I wanted and am fairly sure about the pipeline. Now it's just about finishing and then animating it - which will be another huge milestone in the whole process.

I made some changes to Travis' design, mainly to make the mask more different from Revan's.

Fallen's digital double CG test

- MK

Sunday 6 March 2011

AotF: CG Week

This was a busy week. Among other things - like writing the script (again), making previz and preparing the production - I did a lot of CG work. Small stuff, but important nonetheless.


No story for this one :-). It's just an invasion pod, one used for raining soldiers from the orbit. This particular one is carrying the General.


Akuss is a rocky desert planet. So I've been doing some rocks.


Last but not least, I painted this sky for Akuss. I imagine it as a planet of constant dawn, filled with shadows, dark clouds and golden light. What's special about this image is that all clouds are separated into layers, so that they can be animated.

So that's it for this week.

- MK